AGE OF RAVENS???
If you’ve come here from the ENnies voting page, you may think “what’s the deal with this graphically lame blog?” Rich Rogers put together a smart Episode Zero for his +1 Forward podcast (also nominated and awesome). So this is my “Episode Zero,” providing organized lists for the blog. With a few exceptions, I’ve focused on content from 2016 & 2017. I’ve shown admirable restraint and kept my lists to 12 items or less…
This is Age of Ravens’ ninth year. I started this one-person show January ‘09; I’m just shy of 1200 posts today. I cringe at some of my early, bloviating pieces. There’s good stuff there, but I want to mercilessly slash & burn it. The first couple hundred posts need a good edit and sharper focus. I’m much happier with the last several years: histories, hacks, at-table resources, talking about games from actual play, general overviews of whole systems.
I (usually) post twice a week and cover games from trad (Mutants & Masterminds) to trad-indie (Mutant: Year Zero) to story game (The Veil) to OSR (Silent Legions). I’m part of The Gauntlet Podcast. Right now I’m on the round-up episodes and do a monthly interview show. I’m also part of the irregularly scheduled Play on Target podcast. As part of the The Gauntlet Hangouts, I run two online sessions per week. Each Thursday I run oddball two-shots (REH Conan, Godbound, Coriolis, etc). On Sundays I run four-part mini-campaigns (Mutant: Year Zero, Changeling the Lost, World Wide Wrestling, etc.). That gives me a lot to talk about. You can also find actual play videos for many of these sessions on my YouTube channel.
If you have questions or feedback, please leave a comment or send me a private message. I hope you’ll consider voting for me in this year’s ENnies.
For the last several years, I’ve examined the publication timelines of role-playing games in different genres. I started with Horror games, and right now I’m in the middle of both my Cyberpunk and Universal rpg lists. I have a Patreon to support that work.
- History of Cyberpunk RPGs
- History of Universal RPGs
- History of Post-Apocalyptic RPGs
- History of Steampunk & Victoriana RPGs
- History of Superhero RPGs
- History of Horror RPGs
- History of Wild West RPGs
- Samurai RPGs
Sometimes you want to get into a big game, but don’t know where to start. I’ve put together guides to help new players—going over the basics and the major supplements available.
- Fate System Guide for New Players
- GUMSHOE System Guide
- Mutants & Masterminds 3e: System Guide for New Players
- Changeling the Lost Guide for New Players
- 13th Age: System Guide for New Players
My collection of things you could use for your campaign. Some fit very specific situations (supernatural business offices), while others have more general utility (names).
- Someone Goes Missing: Random Journey Event List
- 333 Names for Blades in the Dark
- Cybernetics and The Veil
- 500 Cyberpunkish Names
- Newb’s Guide to Imaginary Wrestling
- Cheaty Bastards: My RPG Cheat Sheet Collection
- Art Imitates Game: My RPG Pinterest Boards
- Sentient Meetings, Care Bears, Magical Meth Labs: Locations & Events for Magic, Inc
- Magic, Inc Departmental Listing: Office Spatial Distortion
- Changeling the Lost: Round Up
- Game Tech: Mook Methodologies
- Game Tech: Teamwork Tactics
GAME REVIEWS AND THOUGHTS
I rarely do in-depth reviews, but I have put together play impressions for many games. I run at least three new-to-me rpgs a month. That’s broadened my horizons and I’ve discovered several new favs.
- Mutant Crawl Classics, Conan, and Grimm: Play All the Play
- Islands in The Veil: Cyberpunk PbtA
- Telling Tales from the Loop
- Running Mutant City Blues: Streamlining GUMSHOE
- Running Kuro: J-Horror with a Cyberpunk Edge
- Shadowrun Anarchy: My Take
- We Didn't Burn Down the Academy: Thoughts on the Kingdom RPG
- Mutant Year Zero: RPGs I Love
- 7th Sea: Into Something Rich and Strange
- Blam Blam Epigram: Playing Feng Shui 2
- Cryptomancer: What's Your Paladin's Password?
- Running City of Mist: Noir Supers
ADVENTURES AND CAMPAIGNS
These posts come from longer campaigns. They’re a mix of game frames, overviews, and post-mortems. It includes an original AD&D module from 1985 (spoiler: a not very good one…).
- A Dread Awakening: First Play with Dread
- Streets of San Francisco: Our DFAE Set Up
- "I Have Lost a Hell": Dresden Files Accelerated AP & Thoughts
- Road to the Gauntlet: Running a Full World Wide Wrestling Promotion
- Back Again and There: Wrapping Our Middle Earth Campaign
- Silent Legions: Doctor Explosiones vs. The Mad Painter
- Deathfrolic '85: Things We Didn't Lose in the Fire
- Legacy: GM Prep Notes
- Tri-Dimensional Mega-Fight Battlefield Go!
- Secret Covenants: NPCs from the Attic
- Leaving Crowsmantle: A Campaign Postmortem
- Second Wave: Collaborative Superhero Campaign-Building
- 23 Things About Assassins of the Golden Age
This includes my general thoughts about gaming, crazy new rpg projects I’ve tooled around with, and ideas I’ve never gotten off the ground.
- World of Masks: PbtA Changeling the Lost
- Mutant City Lite Blues: Gumshoe Express
- Character Creation: The Great Roleplay Melting Pot
- RPG Endings: Crossing the Finish Line
- Games I'm Thankful For: A Companion List
- What I Like in Games: Saying Please
- World of Thrones: Opening the Skunkworks
- GM Detective Work: What Players Want
- My Gen Con: Fears, Fails, and Five Sessions
- Wednesday Night Monster Smackdown: A Campaign Idea
- Crowsmantle (and Eagle Cloaks, Owl Capes, and Beyond)
- Danger: Unexploded Spell